“From an economic point of view, 2020 has been an excellent year for us.”
Min-Liang Tan has much to celebrate.
His company Razer, a specialist in laptops and keyboards, mice or headphones for video game players, should see its annual turnover jump at least 40% to easily exceed the billion dollars.
Better the whole year should be in balance, while the Singaporean group had posted 84 million dollars of losses in 2019.
Razer has fully benefited from the containment measures linked to the Covid-19 pandemic.
"The practice of video games has reached new heights in 2020"
, smiles its co-founder.
The company was able to consolidate its leading position in the United States, Europe and Asia in the
gaming
peripherals sector
while widening the gap with the competition.
Even teleworkers multiplying the meetings on Zoom have turned to the brand.
“Sales of our webcams have accelerated sharply and some models have
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