Since the PlayStation 5 and Xbox Series X\S were launched, players have encountered a new phenomenon in the industry: Triple A (AAA) games from the major companies have increased their price from $60 to $70. The CEO of the development and distribution company Cyber Interactive believes that the economic model that started with the launch of the new generation of consoles is simply no longer profitable for the big companies.
"I think the $70 price tag will disappear like the dodo bird from the world as soon as that game development is becoming more expensive. I don't think it's sustainable," says Matthew Kerch, the co-founder and CEO of game developer and distributor Saber Interactive. The price increases for games started when companies like EA and Take-Two marketed FIFA 21 (now EA Sports FC) and NBA 2K21 under a higher price tag, joined by Sony, Microsoft, Nintendo, Activision-Blizzard, Square Enix, Gearbox and many other distributors and companies that continued the trend.