Ricardo Braginski
10/30/2020 17:02
Clarín.com
Society
Updated 10/30/2020 17:02
A ghost haunts Europe and scares many parents who had already convinced themselves that their children - who spend hours in front of the screens and handle them
like a champion
- could end up being the Bill Gates or Steve Jobs of the next few years.
The ghost is in the form of a book,
entitled
"The Digital
Cretin
Factory
.
"
It was written by
the French neuroscientist Michel Desmurget
and is among the
"best sellers"
of the season, although it is not without controversy:
many do They call it "alarmist."
Cover of the book "The digital cretin factory", by the French neuroscientist Michel Desmurget.
Desmurget's book created a rift between those who emphasize the negative impacts of screens and those who, on the contrary, believe that the balance of new technologies is tilting more towards the positive side.
With a succession of scientific studies, Desmurget goes out
to combat what he calls "myths" and "legends",
which he attributes to interests of the technology industry.
And they postulate that children and young people, due to the domain of digital, today have a different brain and new ways of learning.
French neuroscientist Michel Desmurget.
On the contrary, the neuroscientist is alarmed.
And it exhibits studies that show that "digital natives", far from excelling in those skills, are
the first generation with a lower IQ than their parents
.
Desmurget admits that the IQ indicator may have certain limitations and that it depends on various social factors, but he appeals to the so-called
“Flynn effect”
: a phenomenon studied by the scientific community that shows how IQ had risen between generations for decades.
So far, it
has started to decline for the first time
in various countries such as Norway, Denmark, Finland, the Netherlands and France.
Then enter the question.
Why does this happen?
How much do the screens have to see?
Desmurget says that
the excessive recreational use of digital devices
is seriously affecting, and for worse,
the neural development of children and young people
.
And that the main fundamentals of intelligence are affected, such as
language, concentration, memory and culture
.
And that all this impacts, finally, in the
fall in academic performance
that is reflected in standardized tests such as PISA.
Nicolás Cacchiarelli is a pediatrician and secretary of the Growth and Development Committee of the Argentine Society of Pediatrics (SAP).
Broadly speaking, it
coincides with Desmurget's diagnosis
, although it specifies that it is very difficult to attribute the fall in IQ exclusively to the use of screens by new generations.
"There are a lot of other changes that society is experiencing that can also influence and generate negative impacts," he tells
Clarín
.
However, he explains that games and most recreational applications were developed specifically to
induce more and more consumption
.
And that
takes time away from kids
to do other things and learn other skills.
“It was found that there is
an effect on language
.
Boys have less communication skills, they
handle fewer words
.
In children under 2 years of age there is an impact on their brain plasticity, on the ability to generate neural networks.
And in those over 3, the automatic movements of the screens limit the possibility of receiving more diverse stimuli ”, says Cacchiarelli.
What about teenagers?
For Cacchiarelli, the immediate satisfaction of stimuli offered by digital devices means that they
do not exercise patience, that they become frustrated faster
in the rest of life situations, that
there are more degrees of anxiety
.
It also alters their sleep, the hours of rest, it can make them more sedentary.
And all of this affects academic performance.
Sofia Lalor, head of Child and Adolescent Neuropsychology at INECO, explains the complexity involved in measuring a boy's intelligence.
And he affirms that exposure to any stimulus that limits a more or less healthy context can hinder the proper development of the functions that make up intelligence.
“The excess of screen times reduces the possibility of children's experiences, attentive to inhibitory control, tolerance, frustration, power of concentration, to maintain an adequate quality of rest and sleep, among other functions.
The exaggerated and prolonged exposure
to any stimulus
causes changes in
how information is processed
, ”says Lalor.
And he adds that “to demonstrate a real decrease in IQ it would be important to have
longitudinal studies that assess this over time
, discriminate which functions are affected, know under what conditions these children were evaluated, and if these differences in the functioning is maintained over time and in other contexts ”.
Roxana Morduchowicz, UNESCO advisor on digital citizenship, has a different vision.
He believes that "there is a
certain danger of falling into a technological determinism
and thinking of the link between devices and people as a cause - effect relationship."
“Neither the screens - in themselves - generate individualism, nor do they make us more sociable.
They neither impair learning nor improve the quality of teaching.
They are not responsible for inequity, nor do they produce equality.
There is no linear relationship between technologies and behaviors
.
What happens with them always depends on the practices, on how they are used ”, he emphasizes.
With regard to adolescents, he states that “the most recent surveys in Argentina say that only one in ten boys between the ages of 13 and 17 uses a screen at a time.
90% combine and even superimpose them.
While watching a video, they communicate on social networks, listen to music, search for information and do their homework.
All at the same time.
This is a youth brand in the 21st century.
But it shouldn't be a cause for concern.
The most recognized international investigations
do not agree or coincide in a greater educational failure due to this multifunctional characteristic
”.
The pandemic forces a new look
For Nicolás Cacchiarelli, from the Argentine Society of Pediatrics (SAP), all this discussion must be framed in the current context of pandemic and
confinement experienced by children and adolescents
.
He says that for many teenagers
online games
were
a healthy form of social interaction
.
“This is positive.
There are talks, they play in a group, that's great, ”he says.
The same goes for younger children and the possibility that videoconferencing offers to get in touch with grandparents or other family members and friends.
Recommendations for parents
Before offering advice for parents, specialists are quick to clarify that there are different types of screen use:
training or educational,
to which, rather than limiting them, they should be encouraged.
And the
purely recreational ones
, to which you have to pay attention.
Kids use screens mostly for recreational purposes, says Michel Desmurget.
Both the World Health Organization (WHO), the SAP and other organizations have already published guides on the recommended time for children to spend in front of the screens according to each age.
For the pediatrician Nicolás Cacchiarelli, the most important thing, beyond the number of hours, is that at that time
the children are well accompanied
by an adult.
The SAP recommends that
children not be exposed to any screen
for
up to a year and a half or 2 years
.
Then, up to 5 years at an hour and a half a day maximum.
And from 5 to 12 years, 2 hours a day.
For Roxana Morduchowicz, "from education it is necessary to promote the uses that adolescents make of technologies, create a digital citizenship program that strengthens a safe, critical and participatory use of the Internet."
As for parents, the expert suggests that they be aware of the use that children and adolescents make of screens.
“It is very installed in families to ask your children how you did in Mathematics or in the History test.
But today it is necessary to add a question that few parents ask their children:
'What did you do on the Internet today?'
That is to say, what did you like, amuse, angry, worried, scared, or scared you.
It is essential to be aware of the uses made of technology, without invading the privacy of children, who also need it.