In a game shop in Örnsberg in Stockholm, a group of board game constructors meet on a voluntary basis every second Monday to develop their games.
- It's very difficult to get feedback when people don't like what you've done.
At first I thought this person is stupid then I played with someone else who also didn't understand my game so I thought he is also stupid.
So at first I made a game that was fun for me and not for anyone else, says game designer Harald Enoksson.
Board game sales have more than doubled in Sweden in the last five years Presumably the pandemic has a hand in the game.
- Board game boom?
Absolutely!
There are more people who play and know about games.
After the pandemic, many people liked analog things instead of just watching streamed TV series, says Mikael Lyck, game designer.
More difficult to get financing
A disadvantage as a designer with the increased interest is that it may become more difficult to get their games financed due to the high pressure.
Mikael Lyck has made "The Phantom the card game".
From idea to finished game it took three years.
He got the game released last year via crowdfunding where over 1000 people backed his game.
- It is more difficult to get games published today.
I've heard that there are two or three games coming to crowdfunding every day.
There are an extremely large number of people trying to get their game ideas through, he says.
See more about the gaming boom in the clip.