The state of California passed a law last year stating that all game distributors must disclose to the general public the salaries of the various ranks in order to increase transparency in the industry.
At the beginning of the new year, the law came into effect, and distributors and developers like
EA, Activision-Blizzard and Riot Games
released a report with ridiculous numbers.
Jason Schreier
, Bloomberg's gaming journalist, posted on Twitter some of the amounts offered to developers, and the differences are very significant. Schreier argues that the published amounts are designed to obscure the true amounts that developers actually earn and keep them as vague as possible. This allows companies much more leeway during negotiations with job interviewees, especially when they are unaware of the average salary in the market. This is actually why the law was proposed in the first place.
And let's go to the numbers
According to the reports, Activision-Blizzard, for example, will pay its developers salaries ranging from $134,000 to $247,000 per year, or another position with a salary ranging from $80,000 to $149,400. (one of the developers of the Call of Duty series) will earn an average of between $30 and $55 per hour.
Riot Games who developed the games League of Legends and Valorant pay their developers very well: between $136,00 and $190,000, or an additional role ranging Between $173,000 and $241,000 per year Both positions come with all the benefits: health, life and executive insurance, compensation, company stock, and a host of other options.
EA, the distributor and developer of FIFA games, published its data, and for "senior development positions" sums ranging from $129,050 to $204,600 per year will be offered, or a contract that offers $125,540 to $245,500, including benefits for both positions. Also Netflix, which opened A number of game development studios for its new gaming service published data: a game director, for example, will earn between $150,000 and $500,000.
Schreier claimed that the factor that will most affect the final salary is, for example, the employee's experience in the industry, but although the new law requires the industry to reflect the The average salary in the market, in practice the companies do not implement the issue. Schreier continued to claim that this is an absurd situation in which two employees under the same job definition will earn salaries with such significant differences.
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