Marvel's Avengers (Square Enix)
The company Crystal Dynamics that developed Marvel's Avengers announced last weekend that it will stop releasing updates and supporting the game.
The single player mode and the multiplayer mode will continue to remain available, but starting this September the official support for the game will stop.
The last content update will be released this year on March 31 and it will bring with it a new character (the winter soldier) and several balances for the characters, but after that new cosmetic accessories and skins will stop being sold, and the digital store will be completely inactive.
The credit that players accumulate in their user account will be converted into resources within the game itself for players to use as they wish.
The last content update will arrive on 31.3 (photo: official website, Steam)
Will the gaming industry learn its lesson?
Marvel's Avengers ends its journey after two and a half years since it was launched.
When it was first announced, the hype was huge.
Upon its launch, it received lukewarm reviews and was attacked by the players who claimed that the game's main emphasis is on monetization, and since then serves as an example of Live Service games (games as a service) that are slowly taking over the narrative single player titles.
The game managed to maintain a stable player community in the first months of its launch, but it never achieved the massive success that Marvel had hoped a title like The Avengers would bring.
Sure for a service game that should last for years.
Little by little the fans left in droves and all the updates that were released (including Spider-Man's character) failed to attract them back.
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The fans did not return.
Even Spider-Man failed to save the Avengers (Photo: official website, Square Enix)
Last October the Gotham Knights game (developed by Warner Bros. Games Division) suffered from the same glitches and complaints heard about The Avengers: performance and optimization issues, and a broad emphasis on the Live Service model.
This means that beyond the full price of the game, the distributors and developers force unwanted mechanics on the players, such as Pay 2 Win or micro-purchases, and drag them again and again to the digital store.
As you can probably guess, Gotham Knights didn't have the success that a brand like Batman should have, proving that a good game can't just rely on a well-known brand to succeed.
And again, as with Marvel,
this is a game that should remain active and continue to generate profits for many years.
It doesn't look like the Avengers are up to the task, and Batman and his apprentices aren't exactly up to the task either.
Gotham Knights (photo: official website, WB Games)
A mistake that never comes back?
Since then, images from Rocksteady's upcoming Suicide Squad game have leaked online, and the revelations?
If everyone expected that the original developer of Batman's Arkham games would save the day and bring back a crown to its former glory, screenshots leaked online and indicated that this anticipated game was also going to offer a system of credits and coins, and of course - a digital store.
It is still too early to determine the death of the suicide squad, but in the meantime it is possible to calm down and lower the torches.
Rumor has it that the shop and Battle Pass will only offer cosmetic items.
So as long as the game doesn't require players to "plow or pay", everything will be fine.
Will it live up to expectations or disappoint? (Photo: official website, Rocksteady)
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