The Limited Times

Now you can see non-English news...

Game Review: What did we think of the Demon's Souls exclusive to the PlayStation 5? | Israel today

2021-01-21T10:01:27.804Z


| Gaming One of the toughest, most desperate and beloved games ever returns in an updated and sleek version of Sony's new console, threatening to take over our lives. you have been warned Demon's Souls Pretty amazing that the only exclusive game that exists today for the PlayStation 5, one that you will not find on any other console (not even on the PlayStation 4), is a very niche game, as far from the


One of the toughest, most desperate and beloved games ever returns in an updated and sleek version of Sony's new console, threatening to take over our lives.

you have been warned

  • Demon's Souls

Pretty amazing that the only exclusive game that exists today for the PlayStation 5, one that you will not find on any other console (not even on the PlayStation 4), is a very niche game, as far from the mainstream as possible.

Demon's Souls is a game designed exclusively for heavy gamers who are willing to spend tens, and even hundreds of hours in a brutal, frustrating and often discouraging experience, but also rewarding and exciting when things are going well.

If you do not have the free time needed for a total investment in the game, or if you are used to Sony's exclusive and "regular" action-titles like God of War, Uncharted, etc. - you better stay away from Demon's Souls like burning thorns.

This game is not for you, period.

In contrast, those who have experienced and loved Bloodborne, Nioh and the Dark Souls series - will feel quite at home with the new game, which actually serves as their spiritual father and they probably would never have been created without it.

History repeats itself

wait, what?

How can a new game inspire older games?

The explanation is simple: Demon's Souls is an updated and glittering remake of the action-role classic of the same name, which was released for the PlayStation 3 in 2009 and is still considered one of the best and most challenging games ever.

The graphics and engine have of course been improved to the high standards of the PlayStation 5 (you won't find a game that looks better for the new console at the moment, the photos and videos speak for themselves), along with a few more refinements and cosmetic additions, but Betel's is the exact same game.

The same stages, the same control mechanism, the same plot and the same enemies.

The original game actually created a sub-genre called Soulslike, to which the other titles we mentioned belong.

Many renovators must be grateful for this genre, as over the years quite a few joysticks have been slammed against walls, windows, floors and ceilings out of frustration, causing damage to the home space.

At least someone here has a reason to smile.

Die wholesale

The general formula works like this: start the game as a weak character in a ruthless fantasy world, with simple weapons, shaky armor and a basic lack of idea where to go and what to do.

After a short stroll you encounter the first enemy, who manages to kill you with a blow or two.

Then start the phase again, because there are no disqualifications here.

Here, usually, gamers fall into two types: those who are scared of the difficulty ("die in a second on the first enemy? Forget about me!"), And those who think they missed something and are willing to give it another chance.

In principle they are right, but one chance is really not enough.

More in the direction of thousands of chances.

Indeed, cyclical and cruel death is an integral part of the mechanism of these games.

It is good and desirable to die wholesale.

And here comes the twist: after you die and come back to life, it is very important to return to the point where you died and gather from it the resources you left behind.

If you die again before you can recover the resources from the first death - they will be lost forever and you will have to start accumulating them from scratch.

Desperate have we already said?

That's the idea.

Face it.

Playing with a soul

In the case of Demon's Souls, these resources are called "souls".

Each enemy (which in the end, after you learn his fighting style and know how to watch his moves) you will eliminate will give you a certain number of souls, and sometimes other useful objects like weapons, healing tools and more.

With these souls you can upgrade your character's abilities and traits (strength, speed, endurance, luck, etc.), purchase clothing, shields, weapons and ammunition more efficiently, repair and improve existing weapons, and in short - upgrade.

The more efficient and experienced you are, the easier it will be for you to overcome the enemies.

Over time, a slow, smelly troll who tore your shape in one fell swoop at the start of the game will become a negligible nuisance thanks to your shiny new sword / goddess / bayonet, which you achieved in the sweat of your brow after advancing heel to toe.

Then you will meet a witch with tentacles who launches energy balls and does not see from a shower the new weapons you are so proud of, and so on.

Two more things to consider: Every time you die and start the stage again, then the enemies you managed to eliminate also come back to life, and you will have to defeat them again to advance (or just run away from them in the hope that you will not get hurt along the way).

On the one hand it is annoying and seductive, but on the other hand the renewed enemies provide an opportunity to accumulate more souls and upgrade (a technique called Farming - repeating the same stages and enemies over and over again to improve character data and artifacts). 

The second thing is that the stages do not have maps.

It is your responsibility to memorize the structure of the stages, some of which are high-rise winding dungeons, full of traps and abysses that will kill you on the spot if you are not careful and fall into them.

The stages are also full of shortcuts, so if you can find them you can save valuable time and skip enemies on the way to collecting the souls you left behind the last time you died, or on the way to the long awaited boss.

Everything eventually goes back to the formula of trial and error.

Mostly a mistake.

Yes Boss

Oh, the bosses.

Without exaggerating, the usual stages, difficult and annoying as they are, are just the appetizer, the prelude to the real challenge of Demon's Souls: at each end of the stage a huge boss will wait for you to squeeze every drop of energy and make you want to curl up in the corner and sob.

Whether it's a monstrous armored spider that envelops you in sticky, tight webs like you were Moses in a box (the food, yes?), A brain-warmed dragon or a dark knight that Goliath looks like a smurf next to - everyone will wave at you like a troublesome fly if you don't get ready, armed and armed. And to the head.

And even then you will die countless times, until you can memorize the boss's movements and learn his weaknesses.

Then, only then, after you manage to defeat the formidable monster and roar with joy (responsibly), will you realize how exciting and rewarding Demon's Souls is.

In most cases the defeated boss will leave behind equal treasures and worthy upgrades, and no less important - also a checkpoint, a landmark from which you can continue to the next area without starting the whole phase again.

The addictive feeling you faced in the difficult task will spur you on to the next challenge, and since the game is divided into five worlds and each world is divided into three stages, the most effective way to progress is not necessarily linear: it is better to start with the first boss of each world, learn and upgrade, then return to the harder bosses. The last boss.

And what happens after that?

Turn off the PlayStation for a week, because enough, you are exhausted, exhausted and considering adopting another and more relaxed hobby.

We always wanted to try macrame.

9/10 - Only for the brave, with free time, ability and desire to invest in a game that will take over their lives.

0/10 - for the rest.

You have nothing to look for here.

Source: israelhayom

All tech articles on 2021-01-21

You may like

Life/Entertain 2024-01-31T16:39:27.334Z
News/Politics 2024-02-19T08:21:23.445Z

Trends 24h

Tech/Game 2024-03-27T18:05:36.686Z

Latest

© Communities 2019 - Privacy

The information on this site is from external sources that are not under our control.
The inclusion of any links does not necessarily imply a recommendation or endorse the views expressed within them.