Teaching: still not widespread, the use of video games allows you to “break the routine”. How are video games used in the classroom? Romain Vincent, professor of history in a college in Seine-et-Marne and doctoral student at Sorbonne-Paris Nord University.

“Assassin's Creed” or “Call of Duty” in history to work on students' critical thinking and comparing historical documents to fiction. ‘Minecraft’ in technology to construct buildings with available resources.