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More realistic: Sony wants to kill the green screen - Walla! technology

2021-12-07T08:40:55.766Z


The technology giant has unveiled a system of its own, which includes giant LCD screens and dedicated cameras. Instead of the green screen, the photographs or graphics are projected on the huge screen in front of the actors


More realistic: Sony wants to kill the green screen

The technology giant has unveiled a system of its own, which includes giant LCD screens and dedicated cameras.

Instead of the green screen, the photographs or graphics are projected on the huge screen in front of which the actors play in the studio - something that also saves hours in the editing room.

This is what it looks like

Niv Lillian

07/12/2021

Tuesday, 07 December 2021, 10:20 Updated: 10:29

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Huge LCD screens and dedicated cameras (Photo: screenshot)

Yesterday (Monday) Sony held an online press conference for a variety of journalists from around the world, in which the Japanese giant presented its technological developments, most of which are intended for areas of entertainment such as gaming, film and television.



The most interesting development with which the company also opened its presentation is a development designed to kill the green screen. A green screen, for those unfamiliar with the film industry, is a default today when, for example, you want to incorporate live actors against the backdrop of computer graphics or pre-shot footage. The players play against the background of a green screen, with editing software then being able to identify the agreed green color and replace it with the desired graphics. Sony wants to change that, drastically.



The company has introduced a system of its own, which includes huge LCD screens and dedicated cameras, such as the Venice 2 that will be introduced in February - which makes it possible to do all this, without a green screen.

Instead of the green screen, the photographs or graphics are projected on the huge screen in front of which the actors play in the studio, and are naturally integrated into the photography.

The new camera (and I guess editing software is also suitable) from Sony, knows how to adjust the back background according to its movement.

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This is what it looks like:

This is a huge change for the film and television industry - not only does it save hours in the editing room and expensive computer graphics, players can also play against a realistic background and see for themselves the background or scene they are playing, making their craft easier instead of playing against an expressionless green background. .



In addition to this revolutionary technology, Sony has also introduced the development of a company it acquired called Hawkeye. Hawkeye is developing technology that maps players in three dimensions, this time specifically sports players such as American football and football players, which is used for broadcasting, move analysis and content enrichment for viewers. Hawkeye hopes to develop this technology for the benefit of live shows and other areas of entertainment.



Sony is also developing exciting innovations for gamers: the company has introduced a new technology for three-dimensional sound in headphones that allows to create realistic scenes in games, where you can actually identify voice, for example, where enemies emerge only by sound location.

Another development that is destined to reach Sony's PlayStation and virtual reality helmets soon, are innovative vibration motors that are supposed to replace the existing Dualshock and give more realistic sensations.

The expected new addition is also the introduction of tactile feedback in the terminals of the joysticks.

Photo set with huge screens (Photo: Screenshot)

The company ended the long presentation with developments from another field: contract sensors.

Sony researchers have introduced a new image processor, designed for LIDAR systems, laser navigation systems used in autonomous vehicles, which produces more detailed mapping data that comes from the reflections of the laser beams, and does so faster, thanks to the construction of innovative hardware.



Most of the developments seem exciting and innovative, the problem being that Sony scientists refused to commit at the press conference on specific dates that we could see all of these in its commercial products.

Presumably at least some of them, which already look ripe, will be seen on the market in the next year and two years.

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Source: walla

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