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Coronavirus shakes up video games

2020-03-13T18:55:38.386Z


Containment makes uses jump. But the shares fall, the shows are canceled, and possible delays.


At first glance, the video game industry is supposed to be one of the few sectors not to suffer from the Covid-19. Encouraged to stay at home, the populations will have to take care. In Italy, the operator Telecom Italia noted a jump of 70% in the use of bandwidth since the closure of schools, largely due to connections on the online game Fortnite . In China, the number of daily players on the most famous mobile games has jumped 48% since the start of the epidemic. And there is no need to go to the store to buy a video game: all titles are available in digital format.

But video games are not considered a safe haven by the markets. The actions of major players in the sector are caused by general panic. In one month, the French Ubisoft lost 25% of its value, with a sharp fall this week. The Americans Activision and EA each lost 14%. Japan is not left behind with 22% decline for Square-Enix

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Source: lefigaro

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